Hi. My name is Marcel Haladej. I come from Slovakia.
3D was for a couple of years just my hobby. It was pretty slow start in dark ages without internet. My source of knowledge was just a few translated books with 3dsmax tutorials.
My first artworks were some crazy amateurish 3d works, when you try to catch all you teached last time in one image.
Breaking point number one was a day when I finally created a „realistic“ leaf, 1 polygon with standard material with mapped texture and alpha channel.
I pressed the render button and saw this 640x480px beautifulness with crispy raytraced shadows. I was stunned 😀 and I knew I want to continue as a CG professional later.
After finishing college (2011 Master’s degree Mathematical and computational modeling) I started to work as a professional CG Artist.
Until now I work as a 3d generalist in a small slovak CG studio –
Also as a freelancer I work for several slovak and worldwide companies.
I spend free time with my wife on hiking and mountain biking. I also like photography.
Alien studio, Blur studio, Nvidia, Rambaxy studio, Noemotion, Aykiro, Powerplay Studio
My images are included in several books and magazines about 3D art:
Digital Art Masters: Volume 9
Digital Mayhem 3D Machine
– issue 24
– issue 57
I won second prize in Mari:Texture challenge 2013
My images in virtual galleries:
3dsmax + Vray, Forest pack, Rayfire, Ornatrix
Substance Painter, Speedtree, Zbrush, Adobe PS + AFX